When you click through the turn counter, it generates a new turn message report.
My problem is that I have a global hotkey attached to the turn counter (actually to a sub-list). As the turn changes, this triggers some stuff, but the reports regarding this stuff appear BEFORE the new turn message (i.e. out of sequence).
Thanks for the comment here Cattlesquat. I was having the same problem, and could come up with no solution, that is, until I saw your comment, thanks! Shouldn’t there, however, be a fix to the turn counter text report to have it activated before triggered actions depending upon the turn counter change?