The Mark When Moved trait appears to only have a single Key Command/Keyboard Shortcut which can be associated with the menu item.
Currently, if you use the Menu item it toggles the move status ON/OFF.
If I were to issue a GKC with the “Mark When Moved” key command, I would expect it to toggle everything from ON to OFF and OFF to ON. Whereas I want to globally set everything to OFF.
Your description is correct for the Movement Trail trait; Mark When Moved, however, just clears the movement flag and erases the trail, exactly the same effect as clicking the button on the map window.
Mark - I’m not following your point… There is no entry for the standard “clear move” button in the editor… This appears to be hard-coded functionality… So I don’t see any way to bundle this, change it’s behavior, etc.
Which maybe brings up the point - SHOULD it have a (non-deletable) entry in the editor, rather than being implicit… That would allow it to be moved, etc.
That Multi-Action Button, includes the Mark Unmoved button (and other stuff, which you can ignore); note how the MA Button allows a Hotkey to be specified…
Hi there. I used a GKC called ‘final reorg’ that triggers a bunch of other GKCs. One of these is does a global ‘set the moved marker to off’. While ‘control m’ is a counter trait, just issuing ^m will only toggle the ‘has moved’ trait to on if off or to off if on. Counters can also be on maps other than the main maps. I resolved this problem by adding an ‘Additional matching expression’ in the GKC - {(CurrentMap==“World Maps”||CurrentMap==“AmericasCE”||CurrentMap==“AmericasAiF”||CurrentMap==“Allied TFs”||CurrentMap==“Axis TFs”)&&Moved==“true”}. The key part of this expression is the ‘Moved==“true”’. Everything runs fine and only counters with an active ‘moved’ attribute are affected by that GKC. I hope this helps.
Joel, Thanks for that insight. I have not being able to get that system working, but then I do not think I was using the =~. I shall have to keep that trick in mind when I revisit my equations/formula.