The Game Piece Layout feature within VASSAL won’t do hex-shaped pieces, but you should be able to knock some together using whatever image/layout software with which you’re most comfortable. Inkscape is my most frequent recommendation, but far from the only software that can do the job.
Thanks guys… While hexagonal pieces aren’t common, they aren’t that rare either… I would suggest adding the hex shape as an option to the “Game Piece Layout” feature for V4.
Not sure if there will be such a thing in V4, and if so, it’s far more complex than it sounds, as the range of shapes such a shape can be are infinite. What you want is a hex in the shape that fits an arbitrarily defined hex grid,
I would think it would be a valuable addition. Vassal has the ability to generate Hex Grid maps of arbitrary (?) shapes… So would think some of the code for that could be leveraged…
If a hexagonal counter is shaped identically to the hex grid, but slightly smaller (e.g., scaling factor of 0.98) and snaps to center of grid, then they will be “perfectly aligned.”
My experience with 18xx games which uses a hex map and hex tiles, shows that you want the tiles slightly smaller to allow for proper alignment and account for manufacturing tolerances.