I am updating a module for Demyansk Shield.
It has two predefined setups. I need to create a new deck on a separate map window with counters from the game. Is there a way to do it without manually preparing new setups?
I am updating a module for Demyansk Shield.
It has two predefined setups. I need to create a new deck on a separate map window with counters from the game. Is there a way to do it without manually preparing new setups?
Nay, I would need to create new setups. Alas!
Previous discussion on the same problem: https://forum.vassalengine.org/t/at-wits-ends-trying-to-make-decks-do-simple-things/8823/1
Linked wrong thread in the post above. This one is the right one: https://forum.vassalengine.org/t/trying-to-update-pre-defined-setup/9042/1
Haha yes you found it. Best to build them again.
One thing I have done in some of my modules is create a sequence of Global Key Commands which will create/move all the pieces for a particular scenario into the right place, so that when I need to build a new version of the module and recreate the old setups I can just hit the right key (wait over a minute) and then save the file out. Possibly you could pursue this strategy if it seemed worth it.
That’s a cool idea. Effort-wise, that’s the same amount of work as drag-dropping units from unit palette when setting up a scenario but is definitely more future-proof.
Cheers!