Is there any other technique apart from the below to connect Turn Counter events to Counter behaviours?
In the Turn Counter, Global Hotkeys can be added to fire under specific conditions. As far as I can determine, these Hotkeys can only connect to Global Key Commands (realised as buttons on the toolbar of the Map Window). These can then be used to affect counters via a trigger trait watching for the Global Key Commands.
If this is the only technique, how could I put these otherwise unwanted toolbars on a different window to avoid cluttering the main map window - or otherwise hide them away from the ‘user’?